I am David Lobser, an animator by trade and an apprentice programmer.
I am learning to use code to make art, I hope you enjoy my work.
Please contact me with any questions:
info@dlobser.com
FAQ:
Q. What is this about?
A. This site is primarily a collection of projects that I did in the spring of 2013 at the Interactive Telecommunications Program (ITP) at NYU.
Q. What software did you use?
A. Javascript, threejs, processingjs, bootstrap
Q. What is the point of making these things?
A. I like to make pretty things on the computer (I hesitate to use the word beautiful but that's my real hope).
There's something about the process that I enjoy, the systems, the abstraction, the parameters.
I like breaking the rules of physics and using light to illicit emotion but mostly, I like to hypnotize myself.
I am also presently on a track to get some basic cs knowledge under my belt
Q. Tell me about 3D printing.
A. I started making models for 3D printing in late 2011 and paused for a while in the last six months to work on software
that will allow me to generate lots of 3D prints much more quickly. The result is called "Turbine" and you can use it to make models for 3D printing.
My Shapeways Shop
Q. Who are your influences?
A. Stan Brakhage, Michael Snow, Mathew Barney, Jim Woodring, David Lynch, (early) Tim Burton, Bill Viola, Paul McCarthy etc...
Q. What is your background?
A. I have been animating in 3D for the last twenty years in various roles: lighting/modeling/texturing/compositing/animating/designing/directing/teaching
for short films, music videos, feature films, commercials, television shows, websites etc
Q. Anything I know?
A. The Matrix III, and that was enough film work for me.